The implementation of pictionary games to facilitate students' english communicative ability at SMAN 1 Balongpanggang Gresik

This item is published by Universitas Islam Negeri Sunan Ampel Surabaya

Ardilla, Qhoireza (2019) The implementation of pictionary games to facilitate students' english communicative ability at SMAN 1 Balongpanggang Gresik. Undergraduate thesis, UIN Sunan Ampel Surabaya.

[img] Text
Qhoireza Ardilla _ D75215105.pdf

Download (1MB)

Abstract

Pictionary game is kind of board game that combines picture and dictionary. This game can play with two until four groups. Students can explore their vocabulary knowledge and verbal skill. The main point of this game is more focusing on vocabulary exercise. This subject research about the pictionary game in facilitating students’ communicative ability. The objective of this research is teachers' pictionary game implementation and students' response toward pictionary game to facilitate students’ English communicative ability. The subject of this study were tenth-grade students of SMAN 1 Balongpanggang Gresik. The researcher did on three classes there are X MIPA 1, X MIPA 2, and X MIPA 3. The data collection technique in this study are observation and interview. The enthusiasm for the research question has been found. 1)The result of the first research question showed that the teacher implements the pictionary game step by step starts from the preparation; in this part the teacher prepare all items and materials before teaches , pre-activity; the teacher prepare students to start the learning activity by making grouping and mixing students sitting arrangement, main- activity; while the teacher start to play the game using their own pictionary cards design, until post activity; teacher’s and students’ give some feedback and close the class. 2) result of the second research question showed that most of the students giving positive responses and two students giving negative responses for different reasons such as they are not confidence to speak English but, in another way, they are interested and enjoyed this game.

Statistic

Downloads from over the past year. Other digital versions may also be available to download e.g. from the publisher's website.

Item Type: Thesis (Undergraduate)
Creators:
CreatorsEmailNIM
Ardilla, Qhoirezaqhoireza.ardilla@gmail.comD75215105
Contributors:
ContributionNameEmailNIDN
Thesis advisorRakhmawati, Rakhmawatithestarone_777@yahoo.com197803172009122002
Thesis advisorSafriyani, Rizkarizkasafriyani@yahoo.com2014098401
Subjects: Bahasa Inggris
English Learning
Komunikasi
Keywords: Pictionary game; Communicative Ability.
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: Qhoireza Ardilla
Date Deposited: 07 Jan 2020 03:23
Last Modified: 07 Jan 2020 03:23
URI: http://digilib.uinsby.ac.id/id/eprint/38452

Actions (login required)

View Item View Item